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1. Torps are teh suck? - in Ships and Modules [original thread]
I know I am way to late. Ok so t1 torps had their range cut by 4, their damage doesn't seem to have increased considerably. Maybe the reduction of explosion velocity made them better against battlecruisers/cruisers. But they still dont seem a matc...
- by Sean Dillon - at 2008.03.02 22:50:00
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2. What are the Jihadswarm¦s Anti-Humer setups? - in Ships and Modules [original thread]
7x regulated heavy neutron blaster I web scram whatever? lows: 4x t2 magnetic field stabs 1x dmg control Its not that hard to figure their suicide setup.
- by Sean Dillon - at 2008.03.02 22:46:00
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3. Hyperion? - in Ships and Modules [original thread]
Yesterday I had a go at it with a neutralizer domi, nearly killed the hype's cap but it did to many dps to sustain. A nano ship prolly wont cut it, or has to wait for the hype to run outa boosters. Another close range bs might work if u overload...
- by Sean Dillon - at 2008.02.04 21:53:00
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4. Munnin or Vagabond? - in Ships and Modules [original thread]
One day on my alt I was doubting between a munin and a hurricane, and in the end went for the hurricane which I think is even better. Vagabond is still king though but requires some practise.
- by Sean Dillon - at 2008.01.18 20:52:00
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5. The best sniper BS - in Ships and Modules [original thread]
T1 snipers are a joke, plz dont bring them only if u plan on being a meatshield. Yes rokhs can snipe over long distance but their dmg output sucks so plz dont bring one. I have participated in sniper fleets fully fitted of t2 against mixed t1 and...
- by Sean Dillon - at 2008.01.15 21:45:00
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6. What makes the Eos rubbish? - in Ships and Modules [original thread]
How are they compared to the astarte? the other gallente command ship?
- by Sean Dillon - at 2007.12.23 18:22:00
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7. Serious Drake PvP setup questions.. - in Ships and Modules [original thread]
drakes are great against dictors.
- by Sean Dillon - at 2007.12.14 18:53:00
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8. Tempest Sniper setup ! - in Ships and Modules [original thread]
Dont bother with sniping untill you can use t2. Snipers should be able to hit atleast 170 km with optimal. And t1 does almost no damage at that range.
- by Sean Dillon - at 2007.08.08 20:10:00
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9. Turret Ferox - in Ships and Modules [original thread]
I have seen people using sniper feroxes in 0.0. Not sure if they are really efficient at it though. If I could chose between a ferox with 250mm rails or a myrmidon with 250 mm rails I would go for the other race's bc.
- by Sean Dillon - at 2007.08.02 19:11:00
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10. NOS nerf and lack of high gun slot - in Ships and Modules [original thread]
Fit remote armor repairs and your gang mates will love you for that.
- by Sean Dillon - at 2007.07.31 17:59:00
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11. neutralizer domi? - in Ships and Modules [original thread]
I asked your opinions about a replacement for the nos domi, as in neutralizer domi. Not your opinion on blaster domi's. I know those setups... Cut the crap and stay on topic. A setup with 4 hvy energy neutralizers in the high slots seem very app...
- by Sean Dillon - at 2007.07.31 16:28:00
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12. Gallente ships are not hurt by the nos changes in any relevant way... - in Ships and Modules [original thread]
Edited by: Sean Dillon on 30/07/2007 22:51:01 You can use cap booster charges, and no need nos. Swap nos for energy neutralizer and you'll still break tanks.
- by Sean Dillon - at 2007.07.30 22:50:00
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13. neutralizer domi? - in Ships and Modules [original thread]
Rip nos domi? Not exactly, but I am sure a dominix with 2hvy nos and 4 hvy energy neutralizers can still be a pain in the ass (kill enemy cap). Anyone agree?
- by Sean Dillon - at 2007.07.30 22:46:00
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14. Does anyone have a lvl 4 mission setup for a megatron bs.. - in Ships and Modules [original thread]
I tried once on sisi to find a decent mission running mega fit, i fitted t1 and t2 350/425mm rails. Apart from not being able to select your damage type, I did quiet well killing the bs's. But asoon I had to fight a bunch of frigate, cruisers and...
- by Sean Dillon - at 2007.07.18 15:57:00
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15. GATE CAMPING = WATCHING PAINT DRY - in Ships and Modules [original thread]
Time to start looking for a new corp mate, one that lives from npc stations and aint being bothered with pos warfare.
- by Sean Dillon - at 2007.06.30 16:37:00
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16. Sniper battleships for fleet work. - in Ships and Modules [original thread]
A full rack of 1400 artillery t2, sounds very nice to me with good alpha's. Never tried it though, but got a minmatar piwate alt that can use artillery, which was quiet a pleasuring suprise. Although I am now with the 425mm railgun II. And can fl...
- by Sean Dillon - at 2007.06.28 20:43:00
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17. Whats your favorite throw away ship....? - in Ships and Modules [original thread]
My taranis, I love to fly those things.
- by Sean Dillon - at 2007.06.28 20:06:00
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18. ====Cheap ISK ==== - in Ships and Modules [original thread]
prolly keylogger
- by Sean Dillon - at 2007.06.28 19:53:00
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19. My god my brain hurts... - in Ships and Modules [original thread]
Edited by: Sean Dillon on 23/06/2007 11:31:20 Get a raven and use cruise missiles, they hit up to 150 km with semi decent skills. 425mm scouts just suck at long ranges.
- by Sean Dillon - at 2007.06.23 11:31:00
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20. Nerf the Oneiros - in Ships and Modules [original thread]
Edited by: Sean Dillon on 23/06/2007 11:26:19 They are great pvp boats, I haven't seen a one single of them yet.
- by Sean Dillon - at 2007.06.23 11:27:00
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